Technology and Art Meet
Art meets science in an age of digital innovation. Combine your love of art with your passion for technology. Unlock new creative possibilities in an interdisciplinary program that blends creative vision with scientific understanding and technical rigor. Whatever your vision, bring it to life with a Bachelor of Science in Digital Arts & Sciences from Clarkson.
Why Major in Digital Arts & Sciences at Clarkson?
Creativity knows no bounds — from ideas to the tools and technologies that bring them to life. Today, if you’re considering a career in user experience design, computational art, digital animation and motion graphics, virtual reality, game development or another new media area, your eye for design and penchant for doing things differently mark a solid starting spot. Yet, they don’t end there: a firm foundation in computer science and mathematics gives you an understanding of the latest interactive design tools and allows you to keep pace with the field’s progress.
Clarkson is driven by science and technology. Our Digital Arts & Sciences major highlights where these areas intersect with and fuel creativity. You'll develop your creative skills as you tap into our longstanding expertise in math and computer science. That means you'll get the technical know-how to bring your creative visions to life.
At the same time that you look for new applications for your skills, you'll also explore multiple approaches to digital media. Ultimately, you'll have the chance to specialize in topics including 2D and 3D digital animation, game design and development, interactive art or VR/XR design and development.
What You'll Learn
Of the 120 credit hours you need to earn a bachelor's degree in Digital Arts & Sciences, 78 are specific to the program. All Digital Arts & Sciences students take 33 credit hours in digital arts, 10 in computer science, 12 in mathematics and nine in computer science or mathematics-related disciplines.
As you explore where art and technology converge, you'll take courses covering topics such as:
- 3D Digital Modeling and Animation
- 3D Space and Projected Geometry
- Artificial Intelligence
- Computer Vision
- Digital Imaging and Photography
- Digital Painting and Illustration
- Interactive and Algorithmic Art
- Motion Graphics and Data Visualization
- Virtual Reality and Mixed Reality